Bio

My name’s Alex, and I’m getting started with Game Design; specifically, I’m carving a niche as a technical game designer.

About Me

I’m a geek of all trades, and a master of some. I obviously love playing video games, but I also enjoy traditional games, comics, anime, science, and anything in the sci-fi or fantasy genres.

I’ve played my fair share of Magic. I’ve DMed a few campaigns of D&D.

My Story
I grew up playing Skate or Die on my brother’s Commodore 64 and Pitfall on his Atari. His hand-me-downs were an electronic legacy that got me thinking of games as early as four years old. The first time I even considered that I might be able to have a computer of my own, the first thought that entered my mind was that I would be able to make video games. My 10-year-old brain didn’t have the slightest clue what that would require, but the seed was planted.

Later on in my early teens, I got into playing Jedi Knight: Dark Forces II on the MSN Gaming Zone. I quickly got wrapped up in the world of “cogs,” hacking game files to bend the game to your will. There was the additional challenge of keeping the hack from tripping a checksum error, so you could take your hacks into multiplayer games.

In high school, I was a member of the school website team starting in my freshman year. That’s where my interest in web development grew. I pursued that interest in college, and enjoyed it for the most part. However, my passion for creation and game design wouldn’t go without a fight. I made great plans for using my programming skills with my friends help to make games. Those plansĀ never came to fruition.

A few years later, I decided I needed a game development booster shot. I went back to school for a dose of knowledge and networking, and now I’m ready to make waves in the industry.